Wednesday 19 October 2022

Dreadtober 2022 an update.




Smoke and the tang of cordite hung heavy in the dank air inside Da Bludsucka Bar, deep in the squalid depths  of Noo Rok City. When not fighting each other, Orks from all tribes gathered here to resupply, rearm and prepare for the great Waaagh, when the time came.

Boss Zugnob was busy punching a rival nob, as the heavy tread of a Beast ground out and shook the shack like structure which they were drinking inside.

Older bosses barely looked up from betting on the squig fighting pits to see what the ruckus was about, the younger yoofs taking more interest in the violence going on at the bar.

Zugnob's great fist, wrapped in a chain he had stolen when passing a nearby mekshop slammed onto the bar adding a fresh dent to the metal surface. His opponent ducking out of the way to slip a knife through a gap in Zugnobs armour plates into his side.
Thick black blood dripped from the wound and Zugnob roared and backhanded the other Ork which threw him down to the floor. The yoofs gathered cheered as Zugnob leapt upon his fallen foe, his chain wrapped fist beginning a piston motion, rising and falling to beat on the fallen Orks face.

Slick black blood flew through the air as Zugnob carried on beating his opponent to a pulp. Each fall of the fist accompanied by a boom and the bar structure shaking.
The older bosses attention shifted from the vicious squig fighting to look around as the walls shook with each punch. Even the yoofs watching the brawl started to take more interest in their surroundings rather then at the fight at hand.

Zugnob stopped punching and stood, towering over his now dead opponent.
"You owe me a drink!" He shouted at the corpse, kicking it for good measure, he stared, looking around at everyone who was looking at one of the walls, which shook with a rythmic boom.

With a last crash, the wall imploded, dust, shrapnel, beams and debris flying around, and with a screeching metallic Waaagh, a round metal shape loped forward on two piston legs. One unwieldy arm swung wildly, a pair of vicious cutters on the end of it tossing debris away as it burst into the bar.

Orks dived out of the way, as it made straight for Zugnob, bowling him over with its claw arm, and then stomping him into a bloody paste in the centre of the bar.

"WAAAGH!" came the high pitched metallic voice from the speaker unit as it carried on stomping on the bloodstains which was all that was left of Zugnob, even as the other Orks pulled the selves from the dust, they cheered and fired their shoots in the air watching the violence.

From the hole in the wall, Big Mek Badruk slapped Dok Nutzak on the shoulder and they congratulated themselves on another job well done.

Now began the process of herding the Kan back to the holding pen...

*****

With a bit of time this last weekend, I managed to get a decent session of painting and decided to focus down on a section of the Dreadmob.

I've gotten a Dread and three Kanz finished for the mob so far, but it's something at least:


I tried to follow the scheme I used on Ghazkhull with the checkers and the red stripe for a spot colour, then my usual desert style basing.

Some close up photos of the Kanz:


I took pains to try to be random with the checkers and black panels, but kept the red stripe in the same location down the various models, as the army identifier maybe?

Close up photos of the Dread:


I am considering going back and adding a little verdigris on the gun barrels and gold/brass areas.

Finally to compare the scheme, here is the dread alongside Ghazkhull Thraka:


I've got a few days off coming up, so I'm hoping to get another good painting session in. 
I know that I said the entire Dreadmob for Dreadtober, but if I can get two Kan mobs and the other Deffdread finished I'll be happy overall.


Until next time, have nice day...

2 comments:

  1. Those Kans look great! The checkers really make them pop. And of course there has to be a red stripe to make them go faster!

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    Replies
    1. Of course Red Wunz Go Fasta! 😁

      One thing I love about painting checkers on Orks, is that they don't have to be straight or perfect, you can get away with being a little messy with them.
      Unlike Dark Angels for example...

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