Sunday, 31 May 2026

World Eaters, Berzerker Squad, the Red Wake of Targuul Draeg.

 

The light cruiser Wrath of Nuceria drifted in silence beneath the shadow of Nhalgor’s corpse-moon, its battered hull half-lost within the cold radiance spilling from the daemon world below. Brass iconography and chains swayed gently across its scarred armour plates as warp-lightning flickered soundlessly over the planet’s horizon, illuminating the cruiser’s wounds in brief flashes of pale violet. 
Once Imperial in shape and discipline, the vessel had become something feral over long centuries of slaughter. Gun decks had been converted into shrines of bone, whole sections sealed behind welded blast doors after daemonic incursions, and every corridor carried the smell of engine oil, blood and wet iron. Deep within the vessel, far beneath the command decks and macro batteries, the sound of chanting rose from the gladiator pits like the growl of some slumbering beast.

The pit galleries shook with violence. Chainaxes screamed against one another while the crowd of World Eaters hammered fists and weapons against the iron railings above. 
In the centre of the arena, Targuul Draeg and Sevak Mordrek tore into each other with the fury of starving animals. 
Both warriors were already soaked in blood, their armour dented and split from repeated blows, the remains of mortal pit-fighters crushed beneath their boots. One corpse still twitched near the arena wall, its torso opened to the spine by an earlier strike. 
Draeg drove forward with a boarding axe raised high, roaring curses through broken teeth, but Mordrek kicked the mangled corpse across the blood-slick floor. The dead mortal slammed into Draeg’s legs for a split second of distraction, enough for Mordrek’s chainblade to rake across his chestplate in a shower of sparks and torn ceramite.

The watching Berzerkers descended further into frenzy with every passing moment. Draeg’s Red Wake bellowed for their champion to take Mordrek’s head while the Skullclaimers answered with mocking chants and threats. Insults became shoving, shoving became punches, and then chainblades revved to life among the galleries. 
The first kill came quickly; a Skullclaimer smashed his helmet into a Red Wake warrior before driving a combat knife beneath his jaw. Suddenly the tiers erupted into slaughter. Brass railings collapsed beneath grappling legionaries, pistols barked at point-blank range, and mortals fled screaming through the galleries as gene-forged killers hacked one another apart above the duel still raging below.

Then everything stopped.

Not gradually. Instantly.

*****

A while ago Fraser gave me a World Eaters army, I'd played it a couple of time against his Battle Sisters when we wre trying 10th edition 40k for the few times that we played it, and then it just kind of sat there...

I had started renovating it and starting tk paint it and it got sidelined as I became distracted with other things, work and life gotmin the way yadda yadda yadda.

The World Eaters are some of my favourite characters from the Heresy novels, as they really fleshed their fall to Khorne out and adding much needed context other then "BLOOD! SKULLS!" etc.
If only the 40k writers could add some of that subtlety back into them, rather then just making them one dimensional psychopaths.


Having recently been ill with a chest infection and laid up for a week, I couldn't be bothered tk go through the boxes for stuff, so just grabbed the first thing from the painting tray which was half finished and spent a couple of days finishing off Squad Draeg. The results of which are below:


I stuck fairly close to the main World Eaters scheme with this unit. With just a few armour panels painted in alternate colours, the gold gets a really nice warm tone from using Berzerker Bloodshade over it all, adding shade and warmth, as well as red tinge which almost looks like dried blood*.

I also downloaded an ap called "Progress" which allows you to keep track of projects in a percentage based system.
You can see the bulk of the World Eaters here:

This is everything which Fraser gave me, and I've added a couple of things to the list which haven't been added to the Progress ap yet.

There is a lot of red on there, but apparently i am 20% through the project already, so that's a bonus.

Anyway, Until next time, have nice day....


*****

The roar of the pits died as though strangled by an unseen hand. Every helm turned toward the entrance tunnel leading into the arena floor. Heavy footsteps echoed slowly through the corridor, measured and deliberate, followed by the low mechanical growl of a damaged vox grille. 
Vekkar Thrice-Slain emerged from the darkness carrying his executioner axe low in one hand, blood-red eye lenses scanning the pit without hurry. The Master of Executions descended the steps alone. His Butcher’s Nails pulsed visibly through the cables hammered into his skull, yet unlike the others there was no uncontrolled rage in him. Only restraint stretched so tightly it had become terrifying. Even the maddened Berzerkers instinctively backed away from the edge of the pit as he entered.

Draeg roared and charged regardless, too deep within the Nails to halt himself fully, while Mordrek lunged from the opposite side with his chainblade shrieking. Vekkar moved between them with impossible speed for so heavily armoured a warrior. His axe rose once. A wet double impact echoed through the chamber. Both champions staggered past him before collapsing to their knees, their weapon arms severed cleanly at the elbow. Draeg screamed curses into the blood-soaked sand while Mordrek simply stared at the stump pumping dark arterial blood across the arena floor. Their chainweapons fell beside one another still revving uselessly in the dirt.

Silence lingered for several long seconds as blood pooled around the two champions. Vekkar stood motionless between them, axe dripping steadily, his breathing rasping through the vox speakers like an animal preparing to kill again if challenged. 

No one moved. 
No one dared. 

Above the arena, terrified mortal attendants scrambled into action while a hunched overseer finally found his voice and screamed toward the upper galleries, “Apothecary! Apothecary to the pits!” 
The cry echoed through the chamber as Draeg and Mordrek glared at one another through pain and humiliation, neither willing to bow, neither able to continue, while the Master of Executions watched them both in absolute silence.


*I have been over my feelings about adding blood and gore to models before in other places on tbe blog and suffice to say I won't be adding stupid amounts to this project either. 
It looks stupid, often ruins decent paint jobs, and the fact is really that we don't need to see it on models, we all KNOW what the weapons are meant to do to a body,  I don't need to model that to have fun.

Friday, 15 May 2026

Death Korps of Krieg, 2nd Squadron, 7th Lancers.

 

RECOVERED PERSONAL LEDGER
OWNER: Death Rider Officer, 5th Squadron, Krieg
STATUS: Deceased (Confirmed)
RECOVERY: Post-Action Sweep, +2 Days
CONDITION: Blood-stained, water-damaged. Entries legible.

I keep this record as required, but also so the order of things is not lost.

We were moving before first light. Siege-time 04:14, by my chronometer.
The guns had not yet lifted and the air was already thick with dust and ash. My mount, DR442, favoured its left foreleg after the night’s shelling, but it did not fail me. I judged it fit to advance.

Lord Marshal Dreir passed us without a word and took the front. He did not look back. He did not need to. The Sabre of Sacrifice was drawn, clean in the half-light. Seeing it was enough. We closed ranks and followed.

Enemy fire began as we cleared the line. Poorly aimed. Too fast. They were afraid. Rounds struck stone and iron more often than flesh. One rider to my left was hit hard and thrown clear. I marked the loss and rode on. There was no space for hesitation.

At 04:18 the firing thickened. Tracer crossed the street like wire. Two sections were slowed by rubble and shell craters. They did not rejoin us. The formation held regardless.

The charge met them at 04:22.

The sound of it was as expected—hooves on broken stone, shouting cut short, the dull impact of bodies. They broke almost immediately. Some tried to run. Others froze. Neither choice mattered.

I struck twice before I remember clearly. After that it was movement and weight and heat. Sabres rose and fell. Mounts crushed men against walls and wreckage. The enemy felt brittle, as if already dead.

I saw the Lord Marshal ahead of us, riding straight through the centre. He gave no commands. The Sabre of Sacrifice burned in the smoke and cut without pause. Men came apart beneath it. The blade never faltered.

By 04:30 the avenue was ours. Fires burned unchecked. Smoke hid the sky. The street was so choked with bodies that we were forced to pick our way through at a walk. Infantry came up behind us and took shelter where they could, using the fallen as cover. This was sensible.

At the far end of the avenue, the Lord Marshal halted and turned back toward us.
He sat there, unmoving, for perhaps a minute.
I do not know why I remember this.

Orders came shortly after. We were to pull back and entrench. Those of us still mounted regrouped. I dismounted when told and checked DR442. The leg had worsened. It still stood.

Shovels were issued at 04:44.

The ground was hard and broken. In places there was nothing to dig into. We used what was available. Enemy and Krieg alike. There was no difference once the work began.

I took my turn and dug until my arms shook. I did not remove my helmet. The bombardment had begun again and the earth was jumping under us.

If this ledger is found, then the position has likely fallen once more. That is acceptable. We advanced when ordered and held when told. The line will be taken again.

I close this entry here.


ARCHIVAL NOTE:
The ledger was recovered from the officer’s coat during corpse-clearance operations. The rider was found within a partially collapsed firing position. Mount DR442 was located nearby, killed by shrapnel.
Cause of death: sustained artillery bombardment.
The position was abandoned forty-eight hours later.

NO FURTHER ACTION REQUIRED

*****

Back on the Death Korps wagon, and the first five of ten plastic Death Riders are completed and based for the urban warfare army.

These models nearly got thrown through the wall when assembling because of the reins which have to be attached to the horses mouth and then threaded through narrow gaps to the riders hand, provided you've gotten the correct part numbers off of the sprues.

In keeping with my organisational theme for the army*, the Death Riders get blue as their spot colour, on their shoulder plates and the little banners from the lances.

Here is the first half of the squadron:

The Squadrons Sergeant, armed with a Power Sword, I followed the painting of the mount when I completed Lord Marshal Drier at the beginning of the year, with the washes which were wet blended upon the mount:

Two of the Lancers:

The remaining Lancer, and the Squadron Standard Bearer:
With the second set of five Death Riders to make, I am considering converting a couple of specialists, maybe a vox man, and a medic/vet for the squadrons members (both human and mount?)

Recently as well, these men hit the field, the Death Korps 512th taking on the Marovian 42nd of my friend Dave. His fantastically painted Cadian army, which still does the business, even after 14 or 15 years since he painted the army, it's featured a few more times on the blog in the last.

But the Death Riders ended up charging his overly aggressive Ogryns, managing to take down one on the charge, then getting mulched by the abhumans, leaving the Lord Commissar there to face the wrath:

They look good on the table, which is the important thing though.

I am working on the first half of Red Platoon next, once they're done I'm thinking of taking a break from infantry to deal with one of a squadron of three Leman Russ Battle Tanks.

Until next time, have nice day...





*Each organisational element gets their own company colour for markings:
Command: Silver.
Infantry: Red, Orange and Yellow.
Engineers and Heavy Weapons: Black.
Cavalry: Blue.
Armour: White.
So everything is organised as an actual army and organisation chart.